Results for spec@arb_depth_buffer_float@fbo-clear-formats stencil

Overview

Result: fail

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Details

Detail Value
Returncode 1
Time 0:00:03.056587
Stdout
Using test set: GL_ARB_depth_buffer_float
Testing GL_DEPTH_COMPONENT32F - no stencil.
Testing GL_DEPTH32F_STENCIL8
Probe color at (1,64)
  Expected: 0 0 0
  Observed: 127 127 127
Stderr
SWR detected AVX2
vert shader  0x7fb9f056e000
frag shader  0x7fb9f056c000
vert shader  0x7fb9f056a000
frag shader  0x7fb9f0568000
fetch shader 0x7fb9f0566000
vert shader  0x7fb9f0564000
frag shader  0x7fb9f0562000
vert shader  0x7fb9f03a0000
frag shader  0x7fb9f039e000
fetch shader 0x7fb9f039c000
SWR destroy screen!
Environment
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /home/ilia/src/piglit/bin/fbo-clear-formats GL_ARB_depth_buffer_float stencil -auto -fbo
dmesg

        

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